Necromancy Guide
CombatNecromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.) You must NOT be wearing a symbol of Arisetsu, as it will negate your powers.
Necromancy guide for Project Gorgon. Deals Darkness and Electricity and Nothingness and Smiting damage. 144 abilities in 16 upgrade chains. 53 treasure mods. Pairs with 27 other combat skills. Learn from Bendith the Banished in Fae Realm.
How to Unlock
Advancement Hints
Abilities (144 in 16 chains)
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Death's Hold | 1 | 9 | 12 | 15s |
| Death's Hold 2 | 15 | 29 | 19 | 15s |
| Death's Hold 3 | 33 | 57 | 27 | 15s |
| Death's Hold 4 | 43 | 88 | 31 | 15s |
| Death's Hold 5 | 51 | 124 | 34 | 15s |
| Death's Hold 6 | 64 | 180 | 40 | 15s |
| Death's Hold 7 | 76 | 240 | 45 | 15s |
| Death's Hold 8 | 89 | 309 | 51 | 15s |
| Death's Hold 9 | 100 | 371 | 57 | 15s |
| Death's Hold 10 | 111 | 440 | 62 | 15s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Raise Skeletal Archer | 2 | — | 50 | 5s |
| Raise Skeletal Archer 2 | 18 | — | 75 | 5s |
| Raise Skeletal Archer 3 | 32 | — | 100 | 5s |
| Raise Skeletal Archer 4 | 47 | — | 125 | 5s |
| Raise Skeletal Archer 5 | 55 | — | 125 | 5s |
| Raise Skeletal Archer 6 | 67 | — | 125 | 5s |
| Raise Skeletal Archer 7 | 79 | — | 125 | 5s |
| Raise Skeletal Archer 8 | 91 | — | 125 | 5s |
| Raise Skeletal Archer 9 | 103 | — | 125 | 5s |
| Raise Skeletal Archer 10 | 115 | — | 125 | 5s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Provoke Undead | 3 | — | 17 | 20s |
| Provoke Undead 2 | 21 | — | 24 | 20s |
| Provoke Undead 3 | 31 | — | 29 | 20s |
| Provoke Undead 4 | 44 | — | 35 | 20s |
| Provoke Undead 5 | 53 | — | 38 | 20s |
| Provoke Undead 6 | 65 | — | 43 | 20s |
| Provoke Undead 7 | 75 | — | 48 | 20s |
| Provoke Undead 8 | 85 | — | 52 | 20s |
| Provoke Undead 9 | 95 | — | 57 | 20s |
| Provoke Undead 10 | 105 | — | 62 | 20s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Life Crush | 4 | 11 | 0 | 2s |
| Life Crush 2 | 17 | 16 | 0 | 2s |
| Life Crush 3 | 24 | 23 | 0 | 2s |
| Life Crush 4 | 45 | 58 | 0 | 2s |
| Life Crush 5 | 55 | 85 | 0 | 2s |
| Life Crush 6 | 65 | 111 | 0 | 2s |
| Life Crush 7 | 75 | 141 | 0 | 2s |
| Life Crush 8 | 85 | 173 | 0 | 2s |
| Life Crush 9 | 95 | 206 | 0 | 2s |
| Life Crush 10 | 105 | 241 | 0 | 2s |
| Life Crush 11 | 115 | 279 | 0 | 2s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Spark of Death | 5 | 14 | 9 | 8s |
| Spark of Death 2 | 14 | 22 | 12 | 8s |
| Spark of Death 3 | 27 | 45 | 15 | 8s |
| Spark of Death 4 | 37 | 68 | 19 | 8s |
| Spark of Death 5 | 51 | 124 | 22 | 8s |
| Spark of Death 6 | 65 | 185 | 26 | 8s |
| Spark of Death 7 | 77 | 245 | 29 | 8s |
| Spark of Death 8 | 87 | 298 | 32 | 8s |
| Spark of Death 9 | 94 | 337 | 34 | 8s |
| Spark of Death 10 | 104 | 396 | 37 | 8s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Heal Undead | 6 | — | 13 | 8s |
| Heal Undead 2 | 16 | — | 17 | 8s |
| Heal Undead 3 | 26 | — | 20 | 8s |
| Heal Undead 4 | 36 | — | 24 | 8s |
| Heal Undead 5 | 46 | — | 27 | 8s |
| Heal Undead 6 | 56 | — | 30 | 8s |
| Heal Undead 7 | 66 | — | 33 | 8s |
| Heal Undead 8 | 76 | — | 36 | 8s |
| Heal Undead 9 | 86 | — | 39 | 8s |
| Heal Undead 10 | 96 | — | 43 | 8s |
| Heal Undead 11 | 106 | — | 46 | 8s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Raise Skeletal Swordsman | 7 | — | 50 | 5s |
| Raise Skeletal Swordsman 2 | 22 | — | 75 | 5s |
| Raise Skeletal Swordsman 3 | 38 | — | 100 | 5s |
| Raise Skeletal Swordsman 4 | 49 | — | 125 | 5s |
| Raise Skeletal Swordsman 5 | 58 | — | 125 | 5s |
| Raise Skeletal Swordsman 6 | 70 | — | 125 | 5s |
| Raise Skeletal Swordsman 7 | 81 | — | 125 | 5s |
| Raise Skeletal Swordsman 8 | 93 | — | 125 | 5s |
| Raise Skeletal Swordsman 9 | 105 | — | 125 | 5s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Life Steal | 8 | — | 11 | 10s |
| Life Steal 2 | 23 | — | 16 | 10s |
| Life Steal 3 | 35 | — | 21 | 10s |
| Life Steal 4 | 50 | — | 25 | 10s |
| Life Steal 5 | 60 | — | 28 | 10s |
| Life Steal 6 | 70 | — | 31 | 10s |
| Life Steal 7 | 80 | — | 34 | 10s |
| Life Steal 8 | 90 | — | 38 | 10s |
| Life Steal 9 | 100 | — | 41 | 10s |
| Life Steal 10 | 110 | — | 45 | 10s |
Treasure Effects (53)
Deathgaze deals +208 damage and increases your sprint speed +3 for 15 seconds
Heal Undead and Rebuild Undead restore +48 Health/Armor
Life Steal restores 52 Health
Necromancy Base Damage +60%; Summoned Skeletons deal +12% direct damage
Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes your attacks to taunt +68% for 20 seconds
Summoned Skeletal Archers and Mages deal +31% direct damage, but take +60% damage from nature attacks
Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes
Wave of Darkness Damage +71%
Wave of Darkness deals 390 Psychic damage over 12 seconds
Deathgaze deals +137 damage and restores 128 armor to you
Death's Hold ignites the target, dealing 390 Fire damage over 12 seconds
Life Steal reaps 53 additional health
Indirect Psychic Damage +58% (while using Necromancy)
Rebuild Undead Healing +107
Summoned Skeletons have +118 health and suffer -25% damage from Burst attacks
Spark of Death deals +103 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds
Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds
Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +178)
Wave of Darkness deals +128 damage and reuse timer is -1 second
Death's Hold Damage +152%
Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds
Life Steal reaps 53 additional health
Indirect Psychic Damage +58% (while using Necromancy)
Raised Zombies deal +30% damage
Raised Zombies deal +80 damage and taunt as if they did +200% more damage
Rebuild Undead restores 173 health/armor to your undead after a 10 second delay
Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks
Spark of Death deals 288 Psychic damage over 12 seconds
Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds
Wave of Darkness deals +128 damage and reuse timer is -1 second
Deathgaze deals +167 damage and reuse timer is -4 seconds
Death's Hold causes target to take +23% damage from Slashing for 15 seconds
Heal Undead causes target undead to take -47% damage from Elite attacks for 8 seconds
Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds
Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds
Raised Zombies deal +72 damage and speed is +10
Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability
Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks
Spark of Death Damage +67%
Wave of Darkness deals +250 damage to sentient creatures
Compatible Skills (27)
Quick Stats
- Abilities
- 144
- Upgrade Chains
- 16
- Treasure Mods
- 53
- Trainers
- 5
- Compatible Skills
- 27
- Damage Types
- DarknessElectricityNothingnessSmiting