Necromancy Guide
CombatNecromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.) You must NOT be wearing a symbol of Arisetsu, as it will negate your powers.
Project Gorgon Necromancy guide — best builds, skill pairings, and all 144 abilities. Pairs with 27 other combat skills. Includes 53 treasure mods and leveling tips. Trainer: Bendith the Banished in Fae Realm.
How to Unlock
Advancement Hints
Abilities (144 in 16 chains)
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Death's Hold | 1 | 9 | 12 | 15s |
| Death's Hold 2 | 15 | 29 | 19 | 15s |
| Death's Hold 3 | 33 | 57 | 27 | 15s |
| Death's Hold 4 | 43 | 88 | 31 | 15s |
| Death's Hold 5 | 51 | 124 | 34 | 15s |
| Death's Hold 6 | 64 | 180 | 40 | 15s |
| Death's Hold 7 | 76 | 240 | 45 | 15s |
| Death's Hold 8 | 89 | 309 | 51 | 15s |
| Death's Hold 9 | 100 | 371 | 57 | 15s |
| Death's Hold 10 | 111 | 440 | 62 | 15s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Raise Skeletal Archer | 2 | — | 50 | 5s |
| Raise Skeletal Archer 2 | 18 | — | 75 | 5s |
| Raise Skeletal Archer 3 | 32 | — | 100 | 5s |
| Raise Skeletal Archer 4 | 47 | — | 125 | 5s |
| Raise Skeletal Archer 5 | 55 | — | 125 | 5s |
| Raise Skeletal Archer 6 | 67 | — | 125 | 5s |
| Raise Skeletal Archer 7 | 79 | — | 125 | 5s |
| Raise Skeletal Archer 8 | 91 | — | 125 | 5s |
| Raise Skeletal Archer 9 | 103 | — | 125 | 5s |
| Raise Skeletal Archer 10 | 115 | — | 125 | 5s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Provoke Undead | 3 | — | 17 | 20s |
| Provoke Undead 2 | 21 | — | 24 | 20s |
| Provoke Undead 3 | 31 | — | 29 | 20s |
| Provoke Undead 4 | 44 | — | 35 | 20s |
| Provoke Undead 5 | 53 | — | 38 | 20s |
| Provoke Undead 6 | 65 | — | 43 | 20s |
| Provoke Undead 7 | 75 | — | 48 | 20s |
| Provoke Undead 8 | 85 | — | 52 | 20s |
| Provoke Undead 9 | 95 | — | 57 | 20s |
| Provoke Undead 10 | 105 | — | 62 | 20s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Life Crush | 4 | 11 | 0 | 2s |
| Life Crush 2 | 17 | 16 | 0 | 2s |
| Life Crush 3 | 24 | 23 | 0 | 2s |
| Life Crush 4 | 45 | 58 | 0 | 2s |
| Life Crush 5 | 55 | 85 | 0 | 2s |
| Life Crush 6 | 65 | 111 | 0 | 2s |
| Life Crush 7 | 75 | 141 | 0 | 2s |
| Life Crush 8 | 85 | 173 | 0 | 2s |
| Life Crush 9 | 95 | 206 | 0 | 2s |
| Life Crush 10 | 105 | 241 | 0 | 2s |
| Life Crush 11 | 115 | 279 | 0 | 2s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Spark of Death | 5 | 14 | 9 | 8s |
| Spark of Death 2 | 14 | 22 | 12 | 8s |
| Spark of Death 3 | 27 | 45 | 15 | 8s |
| Spark of Death 4 | 37 | 68 | 19 | 8s |
| Spark of Death 5 | 51 | 124 | 22 | 8s |
| Spark of Death 6 | 65 | 185 | 26 | 8s |
| Spark of Death 7 | 77 | 245 | 29 | 8s |
| Spark of Death 8 | 87 | 298 | 32 | 8s |
| Spark of Death 9 | 94 | 337 | 34 | 8s |
| Spark of Death 10 | 104 | 396 | 37 | 8s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Heal Undead | 6 | — | 13 | 8s |
| Heal Undead 2 | 16 | — | 17 | 8s |
| Heal Undead 3 | 26 | — | 20 | 8s |
| Heal Undead 4 | 36 | — | 24 | 8s |
| Heal Undead 5 | 46 | — | 27 | 8s |
| Heal Undead 6 | 56 | — | 30 | 8s |
| Heal Undead 7 | 66 | — | 33 | 8s |
| Heal Undead 8 | 76 | — | 36 | 8s |
| Heal Undead 9 | 86 | — | 39 | 8s |
| Heal Undead 10 | 96 | — | 43 | 8s |
| Heal Undead 11 | 106 | — | 46 | 8s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Raise Skeletal Swordsman | 7 | — | 50 | 5s |
| Raise Skeletal Swordsman 2 | 22 | — | 75 | 5s |
| Raise Skeletal Swordsman 3 | 38 | — | 100 | 5s |
| Raise Skeletal Swordsman 4 | 49 | — | 125 | 5s |
| Raise Skeletal Swordsman 5 | 58 | — | 125 | 5s |
| Raise Skeletal Swordsman 6 | 70 | — | 125 | 5s |
| Raise Skeletal Swordsman 7 | 81 | — | 125 | 5s |
| Raise Skeletal Swordsman 8 | 93 | — | 125 | 5s |
| Raise Skeletal Swordsman 9 | 105 | — | 125 | 5s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Life Steal | 8 | — | 11 | 10s |
| Life Steal 2 | 23 | — | 16 | 10s |
| Life Steal 3 | 35 | — | 21 | 10s |
| Life Steal 4 | 50 | — | 25 | 10s |
| Life Steal 5 | 60 | — | 28 | 10s |
| Life Steal 6 | 70 | — | 31 | 10s |
| Life Steal 7 | 80 | — | 34 | 10s |
| Life Steal 8 | 90 | — | 38 | 10s |
| Life Steal 9 | 100 | — | 41 | 10s |
| Life Steal 10 | 110 | — | 45 | 10s |
Treasure Effects (53)
Deathgaze deals +208 damage and increases your sprint speed +3 for 15 seconds
Heal Undead and Rebuild Undead restore +48 Health/Armor
Life Steal restores 52 Health
Necromancy Base Damage +60%; Summoned Skeletons deal +12% direct damage
Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes your attacks to taunt +68% for 20 seconds
Summoned Skeletal Archers and Mages deal +31% direct damage, but take +60% damage from nature attacks
Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes
Wave of Darkness Damage +71%
Wave of Darkness deals 390 Psychic damage over 12 seconds
Deathgaze deals +137 damage and restores 128 armor to you
Death's Hold ignites the target, dealing 390 Fire damage over 12 seconds
Life Steal reaps 53 additional health
Indirect Psychic Damage +58% (while using Necromancy)
Rebuild Undead Healing +107
Summoned Skeletons have +118 health and suffer -25% damage from Burst attacks
Spark of Death deals +103 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds
Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds
Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +178)
Wave of Darkness deals +128 damage and reuse timer is -1 second
Death's Hold Damage +152%
Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds
Life Steal reaps 53 additional health
Indirect Psychic Damage +58% (while using Necromancy)
Raised Zombies deal +30% damage
Raised Zombies deal +80 damage and taunt as if they did +200% more damage
Rebuild Undead restores 173 health/armor to your undead after a 10 second delay
Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks
Spark of Death deals 288 Psychic damage over 12 seconds
Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds
Wave of Darkness deals +128 damage and reuse timer is -1 second
Deathgaze deals +167 damage and reuse timer is -4 seconds
Death's Hold causes target to take +23% damage from Slashing for 15 seconds
Heal Undead causes target undead to take -47% damage from Elite attacks for 8 seconds
Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds
Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds
Raised Zombies deal +72 damage and speed is +10
Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability
Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks
Spark of Death Damage +67%
Wave of Darkness deals +250 damage to sentient creatures
Compatible Skills (27)
Quick Stats
- Abilities
- 144
- Upgrade Chains
- 16
- Treasure Mods
- 53
- Trainers
- 5
- Compatible Skills
- 27
- Damage Types
- DarknessElectricityNothingnessSmiting