Fire Magic Guide
CombatUsing Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.
Fire Magic guide for Project Gorgon. Deals Cold and Crushing and Fire and Nothingness damage. 197 abilities in 20 upgrade chains. 58 treasure mods. Pairs with 16 other combat skills. Learn from Bendith the Banished in Fae Realm.
How to Unlock
Advancement Hints
Abilities (197 in 20 chains)
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Warmthball | 0 | 8 | 0 | 2s |
| Fireball | 10 | 14 | 0 | 2s |
| Fireball 2 | 25 | 25 | 0 | 2s |
| Flare Fireball | 25 | 40 | 5 | 2s |
| Fireball 3 | 35 | 37 | 0 | 2s |
| Fireball 4 | 50 | 72 | 0 | 2s |
| Flare Fireball 2 | 55 | 127 | 10 | 2s |
| Fireball 5 | 60 | 98 | 0 | 2s |
| Fireball 6 | 70 | 125 | 0 | 2s |
| Fireball 7 | 80 | 157 | 0 | 2s |
| Fireball 8 | 90 | 189 | 0 | 2s |
| Fireball 9 | 100 | 222 | 0 | 2s |
| Fireball 10 | 110 | 260 | 0 | 2s |
| Fireball 11 | 120 | 298 | 0 | 2s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Super Warmthball | 0 | 16 | 14 | 10s |
| Super Fireball | 15 | 43 | 23 | 10s |
| Super Fireball 2 | 30 | 86 | 32 | 10s |
| Super Fireball 3 | 45 | 162 | 41 | 10s |
| Super Fireball 4 | 55 | 237 | 47 | 10s |
| Super Fireball 5 | 70 | 348 | 54 | 10s |
| Super Fireball 6 | 80 | 436 | 60 | 10s |
| Charring Fireball | 85 | 480 | 64 | 10s |
| Super Fireball 7 | 95 | 572 | 68 | 10s |
| Super Fireball 8 | 110 | 723 | 77 | 10s |
| Super Fireball 9 | 125 | 882 | 87 | 10s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Boiling Veins | 0 | — | 12 | 10s |
| Molten Veins | 10 | — | 17 | 10s |
| Molten Veins 2 | 25 | — | 23 | 10s |
| Molten Veins 3 | 35 | — | 28 | 10s |
| Molten Veins 4 | 50 | — | 34 | 10s |
| Molten Veins 5 | 65 | — | 40 | 10s |
| Molten Veins 6 | 80 | — | 47 | 10s |
| Molten Veins 7 | 95 | — | 54 | 10s |
| Molten Veins 8 | 110 | — | 62 | 10s |
| Molten Veins 9 | 125 | — | 70 | 10s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Calefaction | 5 | 19 | 17 | 12s |
| Calefaction 2 | 20 | 42 | 27 | 12s |
| Calefaction 3 | 40 | 93 | 39 | 12s |
| Calefaction 4 | 55 | 170 | 47 | 12s |
| Calefaction 5 | 65 | 223 | 52 | 12s |
| Calefaction 6 | 75 | 282 | 57 | 12s |
| Calefaction 7 | 85 | 345 | 62 | 12s |
| Calefaction 8 | 100 | 445 | 71 | 12s |
| Calefaction 9 | 115 | 559 | 80 | 12s |
| Calefaction 10 | 125 | 635 | 87 | 12s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Defensive Burst | 5 | 14 | 15 | 10s |
| Defensive Burst 2 | 20 | 33 | 23 | 10s |
| Defensive Burst 3 | 30 | 51 | 28 | 10s |
| Defensive Burst 4 | 45 | 97 | 36 | 10s |
| Defensive Burst 5 | 55 | 142 | 41 | 10s |
| Defensive Burst 6 | 70 | 209 | 47 | 10s |
| Defensive Burst 7 | 80 | 262 | 52 | 10s |
| Defensive Burst 8 | 95 | 343 | 59 | 10s |
| Defensive Burst 9 | 105 | 402 | 64 | 10s |
| Defensive Burst 10 | 115 | 466 | 70 | 10s |
| Defensive Burst 11 | 125 | 529 | 75 | 10s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Heat Breath | 5 | 40 | 38 | 12s |
| Fire Breath | 15 | 80 | 51 | 12s |
| Fire Breath 2 | 30 | 147 | 67 | 12s |
| Fire Breath 3 | 40 | 222 | 79 | 12s |
| Fire Breath 4 | 50 | 343 | 88 | 12s |
| Fire Breath 5 | 60 | 468 | 99 | 12s |
| Fire Breath 6 | 70 | 597 | 108 | 12s |
| Fire Breath 7 | 80 | 747 | 119 | 12s |
| Fire Breath 8 | 90 | 901 | 129 | 12s |
| Fire Breath 9 | 100 | 1059 | 141 | 12s |
| Fire Breath 10 | 110 | 1240 | 153 | 12s |
| Fire Breath 11 | 120 | 1421 | 165 | 12s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Chillball | 5 | 8 | 5 | 3s |
| Frostball | 15 | 17 | 8 | 3s |
| Frostball 2 | 20 | 23 | 10 | 3s |
| Frostball 3 | 35 | 37 | 13 | 3s |
| Frostball 4 | 45 | 58 | 14 | 3s |
| Frostball 5 | 55 | 85 | 17 | 3s |
| Frostball 6 | 65 | 111 | 18 | 3s |
| Frostball 7 | 75 | 141 | 20 | 3s |
| Frostball 8 | 85 | 173 | 22 | 3s |
| Frostball 9 | 95 | 206 | 24 | 3s |
| Frostball 10 | 105 | 241 | 25 | 3s |
| Frostball 11 | 115 | 279 | 27 | 3s |
| Frostball 12 | 125 | 317 | 30 | 3s |
| Name | Lv | Dmg | Power | CD |
|---|---|---|---|---|
| Defensive Chill | 5 | 13 | 15 | 10s |
| Defensive Chill 2 | 20 | 37 | 23 | 10s |
| Defensive Chill 3 | 30 | 51 | 28 | 10s |
| Defensive Chill 4 | 45 | 97 | 36 | 10s |
| Defensive Chill 5 | 60 | 164 | 43 | 10s |
| Defensive Chill 6 | 75 | 235 | 50 | 10s |
| Defensive Chill 7 | 90 | 315 | 57 | 10s |
| Defensive Chill 8 | 105 | 402 | 64 | 10s |
| Defensive Chill 9 | 115 | 466 | 70 | 10s |
| Defensive Chill 10 | 125 | 529 | 75 | 10s |
Treasure Effects (58)
Calefaction Damage +79%
Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds
Room-Temperature Ball Damage +108%
Fire Magic Base Damage +60%
Direct Fire Damage Reduction +75 (while using FireMagic); Indirect Fire Damage Reduction +25 (while using FireMagic)
Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds.
Flesh to Fuel restores +98 Armor
Frostball slows target's movement by 25% and deals +24 damage
Molten Veins Response Damage +85
Ring of Fire Damage +242
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds
Super Fireball deals +135 damage and reuse timer is -1 second
Calefaction causes target to take +25% damage from Cold for 12 seconds
You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
All fire spells deal up to +178 damage (randomly determined)
Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds.
Defensive Burst and Defensive Chill restore 69 Armor to you
Fireball and Frostball Damage +54%
Ring of Fire Damage +242
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds
Scintillating Flame and Scintillating Frost Damage +47%
Super Fireball causes the target to take +88% damage from indirect Fire (this effect does not stack with itself)
Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second
Defensive Chill Damage +56%
Fire Breath deals +100 damage and grants you +36 mitigation vs Fire for 10 seconds
Fire Breath and Super Fireball deal +210 damage over 10 seconds
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds
Fire Walls' attacks deal +125 direct damage and they gain Burst Evasion +53%. Fire Wall reuse time is -3 seconds.
Flesh to Fuel restores +92 Power but has a 5% chance to stun you
Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds
Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds
Molten Veins restores 82 Armor
Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10
Scintillating Flame restores 51 Health
Scintillating Frost and Defensive Chill restore 49 Armor
Calefaction Damage +79%
Calefaction restores 72 Health
Indirect Fire Damage +48% (while using FireMagic)
Molten Veins and Flesh to Fuel restore 180 health to any pets (including Fire Walls) within 20 meters
All fire spells deal up to +178 damage (randomly determined)
Fire Walls' attacks deal +125 direct damage and they gain Burst Evasion +53%. Fire Wall reuse time is -3 seconds.
Flesh To Fuel Power Restoration +60
Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds
Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds
Fireball and Frostball Damage +54%
Frostball slows target's movement by 25% and deals +24 damage
Scintillating Flame and Scintillating Frost Damage +47%
Super Fireball Damage +69%
Compatible Skills (16)
Quick Stats
- Abilities
- 197
- Upgrade Chains
- 20
- Treasure Mods
- 58
- Trainers
- 6
- Compatible Skills
- 16
- Damage Types
- ColdCrushingFireNothingness