Coordinated Assault Random Damage

Warden

Coordinated Assault Random Damage is a Warden treasure effect in Project Gorgon. Applies to MainHand, Legs slots. 25 tiers spanning levels 5–140.

Equipment Slots

MainHandLegs

Tiers

Level RangeMin RaritySkill ReqEffects
520UncommonLv 5
  • Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds
1025UncommonLv 10
  • Coordinated Assault causes all allies' melee attacks to deal up to +20 damage (randomly determined for each attack) for 30 seconds
1530UncommonLv 15
  • Coordinated Assault causes all allies' melee attacks to deal up to +25 damage (randomly determined for each attack) for 30 seconds
2035UncommonLv 20
  • Coordinated Assault causes all allies' melee attacks to deal up to +30 damage (randomly determined for each attack) for 30 seconds
2540UncommonLv 25
  • Coordinated Assault causes all allies' melee attacks to deal up to +35 damage (randomly determined for each attack) for 30 seconds
3045UncommonLv 30
  • Coordinated Assault causes all allies' melee attacks to deal up to +40 damage (randomly determined for each attack) for 30 seconds
3550UncommonLv 35
  • Coordinated Assault causes all allies' melee attacks to deal up to +45 damage (randomly determined for each attack) for 30 seconds
4055UncommonLv 40
  • Coordinated Assault causes all allies' melee attacks to deal up to +50 damage (randomly determined for each attack) for 30 seconds
4560UncommonLv 45
  • Coordinated Assault causes all allies' melee attacks to deal up to +55 damage (randomly determined for each attack) for 30 seconds
5065UncommonLv 50
  • Coordinated Assault causes all allies' melee attacks to deal up to +60 damage (randomly determined for each attack) for 30 seconds
5570UncommonLv 55
  • Coordinated Assault causes all allies' melee attacks to deal up to +65 damage (randomly determined for each attack) for 30 seconds
6075UncommonLv 60
  • Coordinated Assault causes all allies' melee attacks to deal up to +70 damage (randomly determined for each attack) for 30 seconds
6580UncommonLv 65
  • Coordinated Assault causes all allies' melee attacks to deal up to +75 damage (randomly determined for each attack) for 30 seconds
7085UncommonLv 70
  • Coordinated Assault causes all allies' melee attacks to deal up to +80 damage (randomly determined for each attack) for 30 seconds
7590UncommonLv 75
  • Coordinated Assault causes all allies' melee attacks to deal up to +85 damage (randomly determined for each attack) for 30 seconds
8095UncommonLv 80
  • Coordinated Assault causes all allies' melee attacks to deal up to +90 damage (randomly determined for each attack) for 30 seconds
85100UncommonLv 85
  • Coordinated Assault causes all allies' melee attacks to deal up to +95 damage (randomly determined for each attack) for 30 seconds
90105UncommonLv 90
  • Coordinated Assault causes all allies' melee attacks to deal up to +100 damage (randomly determined for each attack) for 30 seconds
95110UncommonLv 95
  • Coordinated Assault causes all allies' melee attacks to deal up to +105 damage (randomly determined for each attack) for 30 seconds
100115UncommonLv 100
  • Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds
105120UncommonLv 105
  • Coordinated Assault causes all allies' melee attacks to deal up to +115 damage (randomly determined for each attack) for 30 seconds
110125UncommonLv 110
  • Coordinated Assault causes all allies' melee attacks to deal up to +120 damage (randomly determined for each attack) for 30 seconds
115130UncommonLv 115
  • Coordinated Assault causes all allies' melee attacks to deal up to +125 damage (randomly determined for each attack) for 30 seconds
120135UncommonLv 120
  • Coordinated Assault causes all allies' melee attacks to deal up to +130 damage (randomly determined for each attack) for 30 seconds
125140UncommonLv 125
  • Coordinated Assault causes all allies' melee attacks to deal up to +135 damage (randomly determined for each attack) for 30 seconds

Other Warden Treasure Effects