Conditioning Shock Crit Debuff

Conditioning Shock Crit Debuff is a Warden treasure effect in Project Gorgon. Applies to Legs, Feet slots. 25 tiers spanning levels 5–140.

Equipment Slots

LegsFeet

Tiers

Level RangeMin RaritySkill ReqEffects
520UncommonLv 5
  • Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
1025UncommonLv 10
  • Conditioning Shock deals +12 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
1530UncommonLv 15
  • Conditioning Shock deals +16 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
2035UncommonLv 20
  • Conditioning Shock deals +20 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
2540UncommonLv 25
  • Conditioning Shock deals +24 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
3045UncommonLv 30
  • Conditioning Shock deals +28 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
3550UncommonLv 35
  • Conditioning Shock deals +32 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
4055UncommonLv 40
  • Conditioning Shock deals +36 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
4560UncommonLv 45
  • Conditioning Shock deals +40 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
5065UncommonLv 50
  • Conditioning Shock deals +44 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
5570UncommonLv 55
  • Conditioning Shock deals +48 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
6075UncommonLv 60
  • Conditioning Shock deals +52 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
6580UncommonLv 65
  • Conditioning Shock deals +56 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
7085UncommonLv 70
  • Conditioning Shock deals +60 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
7590UncommonLv 75
  • Conditioning Shock deals +64 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
8095UncommonLv 80
  • Conditioning Shock deals +68 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
85100UncommonLv 85
  • Conditioning Shock deals +72 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
90105UncommonLv 90
  • Conditioning Shock deals +76 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
95110UncommonLv 95
  • Conditioning Shock deals +80 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
100115UncommonLv 100
  • Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
105120UncommonLv 105
  • Conditioning Shock deals +88 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
110125UncommonLv 110
  • Conditioning Shock deals +92 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
115130UncommonLv 115
  • Conditioning Shock deals +96 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
120135UncommonLv 120
  • Conditioning Shock deals +100 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
125140UncommonLv 125
  • Conditioning Shock deals +104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds