Wind Ward Hasten Tornado

Wind Ward Hasten Tornado is a Weather Witching treasure effect in Project Gorgon. Applies to MainHand slots. 25 tiers spanning levels 5–140.

Equipment Slots

MainHand

Tiers

Level RangeMin RaritySkill ReqEffects
5–20UncommonLv 5
  • Wind Ward absorbs +5 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
10–25UncommonLv 10
  • Wind Ward absorbs +8 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
15–30UncommonLv 15
  • Wind Ward absorbs +11 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
20–35UncommonLv 20
  • Wind Ward absorbs +14 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
25–40UncommonLv 25
  • Wind Ward absorbs +17 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
30–45UncommonLv 30
  • Wind Ward absorbs +20 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
35–50UncommonLv 35
  • Wind Ward absorbs +23 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
40–55UncommonLv 40
  • Wind Ward absorbs +26 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
45–60UncommonLv 45
  • Wind Ward absorbs +29 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
50–65UncommonLv 50
  • Wind Ward absorbs +32 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
55–70UncommonLv 55
  • Wind Ward absorbs +35 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
60–75UncommonLv 60
  • Wind Ward absorbs +38 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
65–80UncommonLv 65
  • Wind Ward absorbs +41 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
70–85UncommonLv 70
  • Wind Ward absorbs +44 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
75–90UncommonLv 75
  • Wind Ward absorbs +47 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
80–95UncommonLv 80
  • Wind Ward absorbs +50 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
85–100UncommonLv 85
  • Wind Ward absorbs +53 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
90–105UncommonLv 90
  • Wind Ward absorbs +56 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
95–110UncommonLv 95
  • Wind Ward absorbs +59 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
100–115UncommonLv 100
  • Wind Ward absorbs +62 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
105–120UncommonLv 105
  • Wind Ward absorbs +65 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
110–125UncommonLv 110
  • Wind Ward absorbs +68 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
115–130UncommonLv 115
  • Wind Ward absorbs +71 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
120–135UncommonLv 120
  • Wind Ward absorbs +74 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
125–140UncommonLv 125
  • Wind Ward absorbs +77 damage before dissipating. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second

Other Weather Witching Treasure Effects