Shield Mitigate Physical

ShieldPrefix: Protective

Shield Mitigate Physical is a Shield treasure effect in Project Gorgon. Prefix: "Protective". Applies to OffHand, MainHand slots. 25 tiers spanning levels 5–140.

Equipment Slots

OffHandMainHand

Tiers

Level RangeMin RaritySkill ReqEffects
5–20UncommonLv 5
  • While Shield skill active: Mitigate Slashing +2, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
10–25UncommonLv 10
  • While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
15–30UncommonLv 15
  • While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +2. Versus Elite attackers, these values are doubled
20–35UncommonLv 20
  • While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
25–40UncommonLv 25
  • While Shield skill active: Mitigate Slashing +6, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
30–45UncommonLv 30
  • While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled
35–50UncommonLv 35
  • While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
40–55UncommonLv 40
  • While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
45–60UncommonLv 45
  • While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +6. Versus Elite attackers, these values are doubled
50–65UncommonLv 50
  • While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
55–70UncommonLv 55
  • While Shield skill active: Mitigate Slashing +10, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
60–75UncommonLv 60
  • While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled
65–80UncommonLv 65
  • While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
70–85UncommonLv 70
  • While Shield skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
75–90UncommonLv 75
  • While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled
80–95UncommonLv 80
  • While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
85–100UncommonLv 85
  • While Shield skill active: Mitigate Slashing +14, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
90–105UncommonLv 90
  • While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled
95–110UncommonLv 95
  • While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
100–115UncommonLv 100
  • While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
105–120UncommonLv 105
  • While Shield skill active: Mitigate Slashing +16, Piercing +16, and Crushing +14. Versus Elite attackers, these values are doubled
110–125UncommonLv 110
  • While Shield skill active: Mitigate Slashing +16, Piercing +16, and Crushing +16. Versus Elite attackers, these values are doubled
115–130UncommonLv 115
  • While Shield skill active: Mitigate Slashing +18, Piercing +16, and Crushing +16. Versus Elite attackers, these values are doubled
120–135UncommonLv 120
  • While Shield skill active: Mitigate Slashing +18, Piercing +18, and Crushing +16. Versus Elite attackers, these values are doubled
125–140UncommonLv 125
  • While Shield skill active: Mitigate Slashing +18, Piercing +18, and Crushing +18. Versus Elite attackers, these values are doubled

Other Shield Treasure Effects