Punch Reflect Darkness

UnarmedPrefix: Anti-DarknessSuffix: of Dark and Angry Fists

Punch Reflect Darkness is an Unarmed treasure effect in Project Gorgon. Prefix: "Anti-Darkness". Suffix: "of Dark and Angry Fists". Applies to Legs, Feet slots. 25 tiers spanning levels 5–140.

Equipment Slots

LegsFeet

Tiers

Level RangeMin RaritySkill ReqEffects
5–20UncommonLv 5
  • While Unarmed skill is active: 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
10–25UncommonLv 10
  • While Unarmed skill is active: 14% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 110% rate
15–30UncommonLv 15
  • While Unarmed skill is active: 15% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 120% rate
20–35UncommonLv 20
  • While Unarmed skill is active: 16% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 130% rate
25–40UncommonLv 25
  • While Unarmed skill is active: 17% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 140% rate
30–45UncommonLv 30
  • While Unarmed skill is active: 18% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 150% rate
35–50UncommonLv 35
  • While Unarmed skill is active: 19% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 160% rate
40–55UncommonLv 40
  • While Unarmed skill is active: 20% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 170% rate
45–60UncommonLv 45
  • While Unarmed skill is active: 21% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 180% rate
50–65UncommonLv 50
  • While Unarmed skill is active: 22% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 190% rate
55–70UncommonLv 55
  • While Unarmed skill is active: 23% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 210% rate
60–75UncommonLv 60
  • While Unarmed skill is active: 24% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 220% rate
65–80UncommonLv 65
  • While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 240% rate
70–85UncommonLv 70
  • While Unarmed skill is active: 26% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate
75–90UncommonLv 75
  • While Unarmed skill is active: 27% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 280% rate
80–95UncommonLv 80
  • While Unarmed skill is active: 28% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate
85–100UncommonLv 85
  • While Unarmed skill is active: 29% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 320% rate
90–105UncommonLv 90
  • While Unarmed skill is active: 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 340% rate
95–110UncommonLv 95
  • While Unarmed skill is active: 31% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 360% rate
100–115UncommonLv 100
  • While Unarmed skill is active: 32% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 380% rate
105–120UncommonLv 105
  • While Unarmed skill is active: 33% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 400% rate
110–125UncommonLv 110
  • While Unarmed skill is active: 34% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 420% rate
115–130UncommonLv 115
  • While Unarmed skill is active: 35% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 440% rate
120–135UncommonLv 120
  • While Unarmed skill is active: 36% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 460% rate
125–140UncommonLv 125
  • While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate

Other Unarmed Treasure Effects