Latent Charge Second Zap

HammerSuffix: of Echoing Charges

Latent Charge Second Zap is a Hammer treasure effect in Project Gorgon. Suffix: "of Echoing Charges". Applies to Feet slots. 25 tiers spanning levels 5–140.

Equipment Slots

Feet

Tiers

Level RangeMin RaritySkill ReqEffects
520ExceptionalLv 5
  • Latent Charge direct damage becomes Electricity and deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
1025ExceptionalLv 10
  • Latent Charge direct damage becomes Electricity and deals +10 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
1530ExceptionalLv 15
  • Latent Charge direct damage becomes Electricity and deals +15 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
2035ExceptionalLv 20
  • Latent Charge direct damage becomes Electricity and deals +20 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
2540ExceptionalLv 25
  • Latent Charge direct damage becomes Electricity and deals +25 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
3045ExceptionalLv 30
  • Latent Charge direct damage becomes Electricity and deals +30 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
3550ExceptionalLv 35
  • Latent Charge direct damage becomes Electricity and deals +35 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
4055ExceptionalLv 40
  • Latent Charge direct damage becomes Electricity and deals +40 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
4560ExceptionalLv 45
  • Latent Charge direct damage becomes Electricity and deals +45 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
5065ExceptionalLv 50
  • Latent Charge direct damage becomes Electricity and deals +50 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
5570ExceptionalLv 55
  • Latent Charge direct damage becomes Electricity and deals +55 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
6075ExceptionalLv 60
  • Latent Charge direct damage becomes Electricity and deals +60 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
6580ExceptionalLv 65
  • Latent Charge direct damage becomes Electricity and deals +65 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
7085ExceptionalLv 70
  • Latent Charge direct damage becomes Electricity and deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
7590ExceptionalLv 75
  • Latent Charge direct damage becomes Electricity and deals +75 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
8095ExceptionalLv 80
  • Latent Charge direct damage becomes Electricity and deals +80 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
85100ExceptionalLv 85
  • Latent Charge direct damage becomes Electricity and deals +85 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
90105ExceptionalLv 90
  • Latent Charge direct damage becomes Electricity and deals +90 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
95110ExceptionalLv 95
  • Latent Charge direct damage becomes Electricity and deals +95 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
100115ExceptionalLv 100
  • Latent Charge direct damage becomes Electricity and deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
105120ExceptionalLv 105
  • Latent Charge direct damage becomes Electricity and deals +105 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
110125ExceptionalLv 110
  • Latent Charge direct damage becomes Electricity and deals +110 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
115130ExceptionalLv 115
  • Latent Charge direct damage becomes Electricity and deals +115 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
120135ExceptionalLv 120
  • Latent Charge direct damage becomes Electricity and deals +120 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay
125140ExceptionalLv 125
  • Latent Charge direct damage becomes Electricity and deals +125 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay

Other Hammer Treasure Effects