Electricity Delayed Heal

MentalismSuffix: of Healthy Shocks

Electricity Delayed Heal is a Mentalism treasure effect in Project Gorgon. Suffix: "of Healthy Shocks". Applies to Feet slots. 25 tiers spanning levels 5–140.

Equipment Slots

Feet

Tiers

Level RangeMin RaritySkill ReqEffects
5–20UncommonLv 5
  • Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay
10–25UncommonLv 10
  • Electrify, System Shock, and Panic Charge restore 4 Health after a 7 second delay
15–30UncommonLv 15
  • Electrify, System Shock, and Panic Charge restore 6 Health after a 7 second delay
20–35UncommonLv 20
  • Electrify, System Shock, and Panic Charge restore 8 Health after a 7 second delay
25–40UncommonLv 25
  • Electrify, System Shock, and Panic Charge restore 10 Health after a 7 second delay
30–45UncommonLv 30
  • Electrify, System Shock, and Panic Charge restore 12 Health after a 7 second delay
35–50UncommonLv 35
  • Electrify, System Shock, and Panic Charge restore 14 Health after a 7 second delay
40–55UncommonLv 40
  • Electrify, System Shock, and Panic Charge restore 17 Health after a 7 second delay
45–60UncommonLv 45
  • Electrify, System Shock, and Panic Charge restore 20 Health after a 7 second delay
50–65UncommonLv 50
  • Electrify, System Shock, and Panic Charge restore 23 Health after a 7 second delay
55–70UncommonLv 55
  • Electrify, System Shock, and Panic Charge restore 26 Health after a 7 second delay
60–75UncommonLv 60
  • Electrify, System Shock, and Panic Charge restore 29 Health after a 7 second delay
65–80UncommonLv 65
  • Electrify, System Shock, and Panic Charge restore 32 Health after a 7 second delay
70–85UncommonLv 70
  • Electrify, System Shock, and Panic Charge restore 35 Health after a 7 second delay
75–90UncommonLv 75
  • Electrify, System Shock, and Panic Charge restore 38 Health after a 7 second delay
80–95UncommonLv 80
  • Electrify, System Shock, and Panic Charge restore 41 Health after a 7 second delay
85–100UncommonLv 85
  • Electrify, System Shock, and Panic Charge restore 44 Health after a 7 second delay
90–105UncommonLv 90
  • Electrify, System Shock, and Panic Charge restore 47 Health after a 7 second delay
95–110UncommonLv 95
  • Electrify, System Shock, and Panic Charge restore 50 Health after a 7 second delay
100–115UncommonLv 100
  • Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay
105–120UncommonLv 105
  • Electrify, System Shock, and Panic Charge restore 56 Health after a 7 second delay
110–125UncommonLv 110
  • Electrify, System Shock, and Panic Charge restore 59 Health after a 7 second delay
115–130UncommonLv 115
  • Electrify, System Shock, and Panic Charge restore 62 Health after a 7 second delay
120–135UncommonLv 120
  • Electrify, System Shock, and Panic Charge restore 65 Health after a 7 second delay
125–140UncommonLv 125
  • Electrify, System Shock, and Panic Charge restore 68 Health after a 7 second delay

Other Mentalism Treasure Effects