Tank Build Guide
Overview
Staff and Shield is the most common and well-rounded tanking combination in Project Gorgon. Shield provides the core tanking toolkit — taunt generation via Infuriating Bash and Fight Me You Fools, armor restoration via Reinforce, and crowd control via Stunning Bash. Staff adds percentage-based damage mitigation through Blocking Stance and Deflective Spin, plus steady self-sustain via Combat Refresh.
Tanking in PG revolves around the taunt system: taunt adds to your damage for threat purposes, determining who monsters attack. Shield has the deepest taunt toolkit of any skill. Staff complements it with survivability that Hammer, Unarmed, or other offensive secondaries cannot match, which is why Staff/Shield is the community's go-to tank build.
Strengths
- Deepest taunt toolkit in the game (single-target, AoE, and persistent taunt from Shield)
- Percentage-based mitigation from Blocking Stance and Deflective Spin
- Self-sustaining via Combat Refresh — reduces healer dependency
- Straightforward rotation — well-documented in the community
- Stunning Bash provides reliable crowd control
Weaknesses
- Lower DPS than dedicated damage builds — kill speed is slow solo
- Requires a shield in off-hand, limiting weapon options
- Gear-dependent — needs specific treasure mods to tank endgame content
- Positioning matters for AoE taunt (Fight Me You Fools)
Key Abilities
Primary single-target taunt. Forces an enemy to focus on you. Use on cooldown against priority targets.
AoE taunt that hits and knocks back all nearby enemies. Essential for grabbing aggro on dungeon pulls.
Stuns the target. Use for crowd control on dangerous enemies or to interrupt attacks.
Restores your armor mid-combat. Armor depletes as you take hits, so active restoration is critical.
Defensive stance that mitigates physical damage. The first few seconds grant near-immunity to physical attacks.
Reduces all incoming damage by a percentage for several seconds. Your core sustained mitigation tool.
Staff-based taunt that surprises enemies ignoring you. Additional threat management from your Staff side.
Zero-cost basic Staff attack. Triggers Combat Refresh for HP/armor/Power sustain between cooldowns.
Treasure Mod Recommendations
Boosts all Shield ability damage, which directly increases taunt generation.
Restores armor on Bash hits, significantly improving sustained survivability.
Boosts all Staff damage including defensive abilities for better threat.
Enhances HP/armor/Power recovery from Combat Refresh on Staff attacks.