Moo Of Calm Absorb Internal Damage(25 variants)
For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 23. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 29. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 32. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 34. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 36. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 38. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 40. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 42. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 44. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 46. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 48. This absorbed damage is added to your next Stampede attack at a 200% rate.
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For 30 seconds, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 50. This absorbed damage is added to your next Stampede attack at a 200% rate.
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