Coordinated Assault(21 variants)
Your next Melee attack will deal extra damage
Variant
| Duration |
|---|
| 33s |
Variant
Your Attacks cost {0} less Power.
| Duration | Stacking | Stacking Priority |
|---|---|---|
| 33s | CoordinatedAssaultAttacksCheaper | 1 |
Variant
Your Max Health is +{0} higher.
| Duration | Stacking | Stacking Priority |
|---|---|---|
| 33s | CoordinatedAssaultMaxHealth | 1 |
Variant
Your Max Armor is +{0} higher.
| Duration | Stacking | Stacking Priority |
|---|---|---|
| 33s | CoordinatedAssaultMaxArmor | 1 |
Variant
You're slightly resistant to damage and sprint faster out of combat
| Duration |
|---|
| 30s |
Variant
+ 0 to 15 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 20 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 25 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 30 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 35 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 40 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 45 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 50 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 55 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 60 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 65 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 70 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 75 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 80 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 85 damage (randomly determined)
| Duration |
|---|
| 30s |
Variant
+ 0 to 90 damage (randomly determined)
| Duration |
|---|
| 30s |